USING 3D VIRTUAL ACTIVITIES TO CONDUCT COLLABORATIVE WORK

Authors

  • Punsisi Somaratne The University of the West of England, Bristol, United Kingdom
  • Maricarmen Gil Ortega The University of the West of England, Bristol, United Kingdom
  • Liz Falconer The University of the West of England, Bristol, United Kingdom

DOI:

https://doi.org/10.20319/pijss.2019.53.552564

Keywords:

Virtual World, Collaboration, Group Work, Virtual Activity, Higher Education, Sri Lanka

Abstract

Collaborative work can be conducted either in a classroom environment or in a computer-supported environment. The virtual world is one such computer supported environment that is used to conduct group activities. In this study, we explore students’ experiences in 3D virtual group activities. We conducted this study with the first-year Information Technology students in a Sri Lankan higher education institute. We planned this study in two steps; in the first step, we explored students’ experiences in classroom collaboration. After that, in the second step, we explored students’ experiences in virtual collaboration. Finally, we compared the results gathered from the questionnaire and found that students had a positive attitude about virtual collaboration compared to classroom collaboration. Moreover, we analysed the interview data qualitatively and identified students’ views about classroom group work and virtual group work. After analysing the data, we identified that students prefer to work in virtual group work than classroom group work. Also, it was clear that students’ participation and active engagement in virtual group activities were higher than classroom group activities. Based on these findings, we conclude that students had a positive experience in virtual group work.

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Published

2019-12-28

How to Cite

Somaratne, P., Ortega, M. G., & Falconer, L. (2019). USING 3D VIRTUAL ACTIVITIES TO CONDUCT COLLABORATIVE WORK. PEOPLE: International Journal of Social Sciences, 5(3), 552–564. https://doi.org/10.20319/pijss.2019.53.552564