MA, Y.; WANG, Q.; FUJINAMI, T. THE COMPARISON BETWEEN ERROR-LESS LEARNING AND ERRORFUL LEARNING IN VIRTUAL REALITY ON POKÉMON THEME . MATTER: International Journal of Science and Technology, [S. l.], v. 6, n. 2, p. 15–25, 2020. DOI: 10.20319/mijst.2020.62.1525. Disponível em: https://grdspublishing.org/index.php/matter/article/view/1458. Acesso em: 24 nov. 2024.