KOLLAR, J. GAMIFICATION IN EDUCATION: CHANGING THE ATTITUDE OF MEDICAL STUDENTS TOWARDS DEMENTIA BY USING VIRTUAL REALITY (PILOT STUDY) . PUPIL: International Journal of Teaching, Education and Learning, [S. l.], v. 4, n. 2, p. 57–67, 2020. DOI: 10.20319/pijtel.2020.42.5767. Disponível em: https://grdspublishing.org/index.php/PUPIL/article/view/1344. Acesso em: 29 apr. 2024.